Meet Four, the assistant detective of the future.
I first built the 3D model from a sketch reference (front - profile) in the Autodesk Maya software. I then sectioned his body for texture mapping, and rigged him with a skeleton to apply motion capture from the website Mixamo. I finally transferred the project into Adobe Aero to film Four as my Augmented Reality co-star in a short investigation style film "The Ghost of 2854".